Blight
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[edit] Description
The target of the ritual is made more susceptible to harm.
It functions as a sort of reverse aegis - any damage done to the target is increased by a certain amount.
It is rumoured to be capped at a certain point, perhaps double damage.
One of the handful of offensive rituals which requires a fairly high faith bonus (faith.rituals.misc.target) to perform successfully and effectively - don't expect any success with a bonus less than 300.
At a 350 bonus the ritual effects will last for a minute or so.
You can tell if the target is still 'blighted' because they look 'haggard'.
The ritual cannot be started while you are in combat, but if you manage to start to perform the ritual before combat starts, then you will be able to finish it even if combat has started.
[edit] Gods
[edit] Type
- Offensive
[edit] Requirements
- A Holy symbol and a Holy amulet.
[edit] GP cost
- 70
[edit] Skills Used
[edit] Syntax
- perform blight on <target>

